Rules


1. each value in Rust has an owner.
fn main() {
	let s1 = String::from("Let's get Rusty");
}

the value is the heap-allocated string
the owner is the s1 variable

2. There can only be one owner at a time

so if we do this:

fn main() {
	let s1 = String::from("Let's get Rusty");
	let s2 = s1;

	println!("{s1}");
}

we get the error borrow of moved value s1

s2 becomes the new owner of s1's value and printing s1 is invalid

but if we clone s1 (make a new copy of the value)let s2 = s1.clone();
This code would be valid.

passing values as arguments (moving a value) apply to rule 2 as well.

fn main() {
	let s1 = String::from("Let's get Rusty");
	let s2 = s1;
	print_string(s2);

	println!("{}", s2); // this would cause a panic!
}

fn print_string(s: String) {
	println!("{s}");
}

the argument s becomes the new owner of s2's value which leads to rule 3

3. When the owner goes out of scope, the value will be dropped.

so after the print_string function finishes and the scope switches back to main(); the value owned by s gets dropped and cleaned up from memory (heap or stack)

There are ways to temporarily avoiding this ownership rule:

References

instead of giving full ownership, we can pass a reference to the function.

fn main() {
	let s1 = String::from("Let's get Rusty");
	print_string(&s1);
	print_string(&s1);
}

fn print_string(s: &str) {
	println!("{s}");
}

This is called Second Brain/PARA/Projects/Software Engineer in 2 years/Learning Rust/Memory Management/Borrowing